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Victor

Victor is based on the same character from a french TV series Les Revenants (season 2). When I started this project I decided to use Arnold this time for rendering which was completely new to me. I also wanted to explore other ways to simulate the complexity of the human eye and which could work at different distances/lighting scenarios. Ultimately though and for the final look, I wanted to render Victor in a simple studio lighting. As I worked , on and off for quite sometime actually, I ended up rendering quite a bit more than originally planned testing out both regular lights (mainly area lights to simulate the typical studio lighting setups) and different IBLs.

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Marco di lucca victor01 2k
Marco di lucca victor03 2k
Marco di lucca victor02 2k
Marco di lucca victor04 2k
Marco di lucca victorgray 2k
Marco di lucca victor10 2k
Marco di lucca victor09 2k
Marco di lucca victor07
Marco di lucca victor ldev v19e
Marco di lucca victor08
Marco di lucca vic
Marco di lucca victoreye3
Marco di lucca eyes
Marco di lucca victoreye2
Marco di lucca macroeye

Victor lightstage sort of lighting experiment

Marco di lucca hairwip

early groom in maya with xgen and vp2 with a single shadowed light

Victor hair groom xgen...early days..maya vp2

Victor Maya VP2