Victor is based on the same character from a french TV series Les Revenants (season 2). When I started this project I decided to use Arnold this time for rendering which was completely new to me. I also wanted to explore other ways to simulate the complexity of the human eye and which could work at different distances/lighting scenarios. Ultimately though and for the final look, I wanted to render Victor in a simple studio lighting. As I worked , on and off for quite sometime actually, I ended up rendering quite a bit more than originally planned testing out both regular lights (mainly area lights to simulate the typical studio lighting setups) and different IBLs.